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General ramblings

A community project

After a bit of a crisis of confidence last week where the narrative of the game seemed to have evaporated into an over-complicated and vague nonsense, I brought it back with the help of my wife who managed to talk me down. A sobering reminder to continually involve other people in the creative process to […]

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General ramblings

Amusing myself

After a recent short exchange on Twitter with @DavidBFox about enjoying playing your own games, I felt like it was a good subject to waffle about myself. David sent me a link to a short post of his own on Quora where he spoke about the how the initial elation and joy of seeing your […]

Categories
General ramblings

What do you want?

I greatly enjoyed playing PnC games in my younger days, but in all honesty I’ve not played video games of any sort for a number of years (with the exception of Thimbleweed Park which I never actually completed!) I did get through most of the TellTale PnC games before they put all of their efforts […]

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General ramblings

A quick one about verbs

A few people have asked about the verbs I’ve decide to use (or more specifically not use) in my game. To those who don’t know what I’m talking about, it’s the text commands in the bottom-left hand side of the screen (“Look at”, “Pick up” etc.). As you can see above, there are only five […]

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General ramblings

Am I guilty?

Introducing the game concept and having a discussion about ethics at the same time. There’s an update at the bottom. Ooh err missus. Here’s the game concept for Lucid. I don’t want to give away spoilers for how some of the puzzles will work as I’m not 100% sure how much I will make apparent […]

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General ramblings

Sh*t just got real!

Well it looks like this game is actually going to happen now. I’m still new to game development but with the help of the ever-so-lovely point and click and indie game dev communities I’m going to have a stab at making a proper game. Proper game? What are you on about? Oh man, where are […]