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General ramblings

My own AdvXJam Awards

The AdventureX Jam I took part in in November 2020 has had some utterly stellar entries. But here are just a few of my top picks for various reasons. Unrelenting ear worm award Swarm of the Plague Babies by @charlottegore Despite being a beautifully-written and acted piece of hilarious adventure game drama. This entry will […]

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Dev General ramblings

Jammy dodger

Over a two-week period in November, I decided to down tools on Lucid for a while and have a go at my first “game jam”. A game jam is a type of challenge where game developers and designers are tasked with building a new game from scratch within a set time period, and within a […]

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Dev

A space adventure

Over the past few months of posting updates and questions on social media, one thing has come up more and more often. You really have to do something about that space in your verb menu! Despite being a designer, the gap in the verb interface didn’t bother me, and it really surprised me that the […]

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Dev

Where are we now?

A lot of my previous posts have been opinion-pieces about my approach to game dev and storytelling, which is all well and good but I wanted to post an update about where the demo is currently up to. I’m not a patient man and I always want things finished immediately, but a few weeks ago […]

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Dev

It’s not for me

This project initially started out as a passionate, self-indulgent fantasy where I grandly stood on the backs of giants to create a game which included all of the things I love about point & click adventure games, with none of the bits I didn’t. Through engaging with other gamers and game developers online it has […]

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General ramblings

A community project

After a bit of a crisis of confidence last week where the narrative of the game seemed to have evaporated into an over-complicated and vague nonsense, I brought it back with the help of my wife who managed to talk me down. A sobering reminder to continually involve other people in the creative process to […]

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General ramblings

Amusing myself

After a recent short exchange on Twitter with @DavidBFox about enjoying playing your own games, I felt like it was a good subject to waffle about myself. David sent me a link to a short post of his own on Quora where he spoke about the how the initial elation and joy of seeing your […]

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Dev

Making a game of writing a game

Firstly, apologies for not writing much for a few weeks, I’ve been getting my head down doing some serious nothing after working solidly without a significant break since Christmas. I wanted to write a little bit about my approach to developing gameplay, characters and enviroments. I’m sure that this will receive a certain amount of […]

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General ramblings

What do you want?

I greatly enjoyed playing PnC games in my younger days, but in all honesty I’ve not played video games of any sort for a number of years (with the exception of Thimbleweed Park which I never actually completed!) I did get through most of the TellTale PnC games before they put all of their efforts […]

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General ramblings

A quick one about verbs

A few people have asked about the verbs I’ve decide to use (or more specifically not use) in my game. To those who don’t know what I’m talking about, it’s the text commands in the bottom-left hand side of the screen (“Look at”, “Pick up” etc.). As you can see above, there are only five […]